Stub page for notes on topics to cover in a game mechanics guide Melee Combat * weapon proc formulas * melee crit chance and damage bonus * flurry * bash / slam damage calcs * duel wield chance * hit chance * berserker frenzy * slay * strikethrough * slay undead * cripple blow * assassinate Melee Defense * mitigation * avoidance * block * riposte * parry * dodge * AC * shielding Ranged Combat * archery damage calcs * stationary non-rooted bonus * headshot Misc * bandage wound max hp and healing amount * tribute * mend Healing * exceptional heal Spell casting * spell crit chance and damage bonus * channeling calculations * specialization * crit * * dd and dot (each tick) * * necro dot bonus * * damage bonus * buff durations - aa and focus * fizzle - chance calc and mana loss Buffs * buff effect cap * overcast blocking * duration formulas Tradeskills * combine success * salvage chance * mastery bonuses Hate * spell heals, nukes, damage * melee damage * proximity initial aggro * modifiers