Stub page for notes on topics to cover in a game mechanics guide

Melee Combat
* weapon proc formulas
* melee crit chance and damage bonus
* flurry
* bash / slam damage calcs
* duel wield chance
* hit chance
* berserker frenzy
* slay
* strikethrough
* slay undead
* cripple blow
* assassinate

Melee Defense
* mitigation
* avoidance
  * block
  * riposte
  * parry
  * dodge
* AC
* shielding

Ranged Combat
* archery damage calcs
* stationary non-rooted bonus
* headshot

Misc
* bandage wound max hp and healing amount
* tribute
* mend

Healing
* exceptional heal

Spell casting
* spell crit chance and damage bonus
* channeling calculations
* specialization
* crit
* * dd and dot (each tick)
* * necro dot bonus
* * damage bonus
* buff durations - aa and focus
* fizzle - chance calc and mana loss

Buffs
* buff effect cap
* overcast blocking
* duration formulas

Tradeskills
* combine success
* salvage chance
* mastery bonuses

Hate
* spell heals, nukes, damage
* melee damage
* proximity initial aggro
* modifiers